Creative Digital Content

SHOWREEL

Crafting Digital Content for over 30 years....

Ideation

Got a script you need to bring to life? Want to give the Hollywood-Blockbuster VFX treatment to your next presentation or product launch? Want to see your products or services come to life in alternate reality?

Creation

Content creation services that generate worthwhile, usable assets that last. Keeping an eye on the budget whilst ensuring the highest possible visual fidelity.

Deployment

From 2D film to fully immersive VR worlds, see your content come to life across multiple devices - selecting the best and most relevant kit to ensure your content achieves maximum impact.

Projects

Jaguar TCS Racing

Range Rover Electric

Range Rover Sport

Aston Martin Vanquish

SEE MORE...

So, what can I

do..?

Finding the right technique to help tell your stories...

Technical Illustrations

Diagrams, Cutaways, InfoGFX,
Automotive Studio Renders

CGi Animations

3D CGi Motion sequences of CAD datasets, parts expositions, animated assemblies, dynamic vehicle rigging with physics-based movement, Photo-real or stylized product, systems anims & technical explainers.

Post Production

Editing, VFX, Camera solve and tracking, Motion Graphics, Encoding / Wrangling

VR

Standalone and PCVR, fully immersive and interactive 3D visual environments with spatial audio using optimised CAD datasets for true product accuracy. Task-based or gamified user interaction.

AR

Tablet / mobile / a.n. other device-based augmented reality, with optimized 3D content anchored to real-world surfaces / exhibits. Fully interactive 3D Realtime content overlays, either 1:1 or desktop- scaled.

XR

BYOD – based AR and Mixed Reality interactive experiences – large-screen and tablet based Touch interactive experiences.

Who have I done it

for..?

Above all, it must be beautiful.

Battista 'Pinin' Farina , Founder Carrozzeria Pininfarina S.p.A.

Anti-Social?

Not really - I've generated loads of content for clients for their social channels - but I just don’t have the time to maintain my own - and I don’t think anyone really wants to hear my witterings anyway!!

Company

FUNKDIGIT GFX LTD.
Established 2016
(But I’ve actually been at it since 2003!)
Based in Surrey, UK.

PAINTING THE CAVE

Meet Painting the Cave, (aka Phil Hale), who I do most of my current work with / for. PTC are great with ideas, words, production and event management, and can also knock up some nifty presentation GFX and InfoGFX, and have being doing so for about as long as I've been making content.

Check out his site (it also has more details on some of the work I've showcased here).

paintingthecave.co.uk

| ©2026 - FUNKDIGIT GFX LTD
My thanks to all clients whose work is displayed on this site.
I have tried wherever possible to acknowledge (eventual) ownership of the content I have created for them.
All work detailed on these pages is subject to copyright and end use restrictions.
Just because you can download it, doesn’t mean you own it!
That goes for all you ‘Bots out there - hands off - Go generate your own content!!!

WebReel_Master_v001_TEXTED.mp4

SHOWREEL 2026

Project_JTCS.mp4

Jaguar TCS Racing (for PTC)

For the past 3 seasons I have been fortunate enough to work on content for the Jaguar TCS Racing Formula E team. This has involved the creation of Virtual Reality, Augmented Reality, Printed Renders and Realtime Touchscreen projects, all highlighting the incredible performance of the iType Race car itself, together with the teamwork needed to get the car to the track and the driver on the podium. The VR element has been developed to run on standalone VR headsets and has continually pushed the boundaries of what is possible using that format.

Project_BEV.mp4

Range Rover Electric (for PTC)

Following on from my previous work on the Range Rover, I have since been involved with creating some of the initial assets for the pre-launch activity of the New Range Rover Electric (BEV). This included the development of a bespoke PCVR Experience, including both the Software and Hardware platform needed to successfully deliver a high-fidelity, real-time VR Experience. I handled the initial hardware Spec, sourcing and building of all PC systems, and co-developed, created and coded the VR Experience itself, which drew directly upon High-Quality CAD datasets supplied directly by JLR, ensuring that all assets reflected the quality and refinement of the New Range Rover Electric.

I also created several technical animation sequences and still images, showcasing many of the technological advances present in the New Range Rover Electric.

Project_RRS.mp4

Range Rover Sport (for PTC / Accenture Song)

For the 24MY Range Rover Sport, I worked on several technical animation sequences and still images for infographics, highlighting the car’s amazing key features. Working together with other agencies and Art Directors, I had to ensure the content I produced slotted in alongside the other assets being created externally. The Content was included in Press Kits at launch events and online for both the official Land Rover Sport Product and Media Sites. I also created a similar level of content for both the 24MY Velar and Range Rover Sport SV launches.

Project_Aston.mp4

Aston Martin Vanquish (PTC)

As a reminder that the age of the internal-combustion engine is far from over, here’s a project from late 2024 for Aston Martin’s incredible Vanquish V12. I was tasked with generating CGi content for a press event presentation, using CAD data supplied directly by Aston Martin. Several Animated and still image sequences were produced, all reflecting the same attention to detail that goes into every hand-built Aston Martin car.